Context
Swift language developers provide access to new Web3 powered use cases on Apple iPhone, iPad, Watch, Mac, TV, and Vision devices.
Problem
Existing mobile apps tend to be multi-platform and wallet use case focused, requiring new developers to pick apart code to get started building.
Solution
A comprehensive, best practice standards based, Software Development Kit (SDK) for the Apple device platform.
Objectives
1 Lower the barrier to entry for ecosystem collaborators with Apple product use cases.
2 Advocate for native tools in addition to cross platform framework based tools.
3 Facilitate the adoption of Web3 technologies by everyday people.
Deliverables
Reusable open-source software tools and components, tailored documentation, a publicly accessible beta app, and a target audience focused newsletter.
Team Credentials
The solo developer behind Finsig LLC has a background in enterprise IT solution development and has published a portfolio of apps with several million unit installs on the App Store.
Funding
Requested DOT Amount: $62,400 USD, to be converted to DOT using the EMA-7.
Timeline
Deliverables are to be completed within six months of funding date.
TLDR
Second to gatekeeping, a core problem of Web3 technology adoption in the mobile space is a lack of resources targeting native tools preferred by two-thirds of developers.
The Finsig SDK focuses on native tooling to enable future sovereign light-client based app experiences on Apple devices.
131,208 lines of code, across 971 files, have been written to assess the feasibility of the proposed solution.
The funding request conditions are results-focused and promote accountability.
Proposal
Links
Supplemental
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Note: The name of this proposal changed. The original name of this proposal was "Common Good Swift Language Assets for iPhone".
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