KSM Society website: progress report #2

3yrs ago
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Introduction

This is the second public progress report of the proposal to address the brand development and website development of the KSM Society.

This document reports what the team has done so far and the plans for the next few weeks. Take a look at the first report for context.

The work is split into two phases:

  • [DONE] Phase 1: Brand development and assets
  • [WIP] Phase 2: Website development

[DONE] Phase 1: Brand deliverables

In this phase, we conducted a series of interviews with Society's members to guide the brand development. The information we collected is consolidated in the Vision Document. All the interview audios were deleted to preserve member's privacy. From the ideas, we developed the Brand Assets and the Brand Book to guide its usage.

You can find all the brand assets and manuals on this Google Drive link.

  1. Brand Book: guide about how to use the brand, its elements, and links to files.
  2. Brand Assets: this directory contains all files generated for the brand. Brand, Logos, Social Media shares, avatars, and videos in PNG, IA, SVG, 3D OBJ, MOV.
  3. Vision Document: details the objective of the brand development. Produced to guide designers and marketers in developing the new brand and driving the website building.
  4. Website Study: a preliminary study of the information that we should consider when developing the website. This is not a mockup or functional prototype.

Feel free to explore the assets, use and apply them, build new graphics and artworks!

Who can use the Brand Book?

The elements included in the manual were developed to meet the needs of experienced designers but also non-technical users who would like to use the creative assets. The files are organized in various formats, all of them with download links indicated.

How to use the Brand Book?

We expect the Society members to use the brand assets to constantly challenge the brand, pushing it to the limit of their self-obliteration.

We think of this project as a brand laboratory. Designers can experiment with the assets, and software developers can programmatically generate them, creating continuous experimentation and testing of new concepts aligned with the original Society vision. In the manual, we illustrated the best application practices following the flexibility idea.

Please try the assets, mix them with other elements. Give your feedback if you feel something could be different. We are preparing the tools to make collaboration easier.

[WIP] Phase 2: Website

The website will host the web3 application connected to Kusama RPC to interact with the Society Pallet. We're starting the development this week.

We have already started to publish content in the domain https://ksmsociety.io. Currently, you can find all the links for the brand assets, vision documents, and references with texts and multimedia we found on the internet. We want the website to host or link all the content related to Society.

These are the features we're going to implement in the following months:

  • Member explorer: profile of all members, one by one, with index, address, poi, and their head;
  • Web3 integration: for bidders to bid, candidates to monitor their candidacy and voting process;
  • Section to show latest challenge periods;
  • Integration with kappa sigma mu lounge to look up the conversation on the website;
  • A blog for members to create content with pending approval from others by signing.

You can find on this MIRO board the User Interaction States and Actions and User Journey we mapped so far. Please let us know in the comments if you miss anything.

User Journey

We will implement the User Journey based on interaction with the 3D canary that will open in the website hero section. In the canary, the user will interact with candidates, members, challengers, skeptics. It will also be possible to start the Cyborg Journey through the interaction with the canary. A user can find an "available node" and bid for it.

Website Hero with the Canary

We want the user to experience the Cyborg Journey as a puzzle game. We're going to provide a traditional web UI to users interact with the pallet data.

What's Next

In the next few days we're going to work on the website wireframes and functional prototypes and start the development of the web application. We expect to deliver the complete web app in 3-4 months.

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