PolkadotAvatars is requesting community funding to continue building an open, cross-engine avatar identity infrastructure that allows players to use a single customizable avatar across multiple games, while remaining fully compliant with Web2 platforms such as Roblox, Unity, and Unreal.
This proposal seeks support to complete the next 12-month development phase, focused on:
To complete and launch the Polkadot Avatars application, multi-games integration loop, achievement system and DOT-powered PA platfrom MVP:
To prove that cross-engine avatar identity works in real games with real users.
Tagline:
A unified, chain-agnostic avatar identity system for multi-engine and multi-game ecosystems.
It is an identity and avatar infrastructure layer that:
Games remain fully open to everyone.
Players who opt in can sync extended visual identity through an external companion app.
No crypto UX exists inside the games themselves.
Short Description:
Polkadot Avatars is building a cross-game, cross-engine digital identity layer that allows players to use a single customizable avatar across multiple supported games (Roblox external-ID integration, Unity, Unreal).
Relation to Polkadot/Substrate:
Why Our Team Is Interested:
We aim to solve the long-standing fragmentation of digital identity across games by creating a neutral, portable, Polkadot-aligned identity format with real utility across mainstream gaming engines.
1. Companion Web-App (To be polished)
2. SDKs for Game Engines
SDK functions:
3. Modular Avatar Architecture
4. Reward Pipeline
Game to PA App to User Reward
Compliant with Roblox/UEFN rules - no wallet actions inside the engine.
Polkadot Avatars becomes:
Target Audience
Needs It Solves
Similar Projects in Polkadot
None.
Other projects offer games or NFT utilities, but not cross-engine identity infrastructure.
Similar Projects Outside Polkadot
Polkadot Avatars is the first chain-agnostic, multi-engine, gameplay-driven identity layer.
CEO — Ilya Kurkin GitHub LinkedIn
CTO — Oliver Duedam GitHub
Project GitHub
Already implemented:
Previous support: Received two Child-Bounty payments (now discontinued).
Reason for new proposal: GameBounty dissolution.
Polkadot excels at infrastructure, but most of that value is invisible to everyday users.
PolkadotAvatars adds:
Instead of speculation-driven use cases, PolkadotAvatars focuses on:
gameplay utility, persistence, creativity, and long-term engagement.
This aligns with Polkadot’s core strengths: interoperability, openness, and sustainability.
Who Benefits - HOW IT WORKS
Approximate 12-Month Roadmap
2-Person Team
1 engineer (WEB3 Backend / Web-app / Documentation / Game Development)
1 technical artist (SDK / In-Game content / Avatars / Pipelines / UI / UX / Game Development)
Q1 (Months 1–3): Core Infrastructure Stabilization
Deliverables:
Team focus:
Web-App polishing + Content production + SDK development (Unreal, Unity)
Q2 (Months 4–6): Games & Validation
Team focus:
Games development + Content production + Main PA to Game loop polishing
Deliverables:
Q3 (Months 7–9): Platform MVP & Controlled DOT Utility
Team focus:
Platform MVP + Games development + Content production
Deliverables:
DOT-based operations:
Q4 (Months 10–12): Ecosystem Readiness
Team focus:
Polishing + Documentation + Games development + Content production
Deliverables:
Final metrics report:
PolkadotAvatars turns Polkadot from invisible infrastructure into something people can see, use, and identify with. This proposal is about: utility over hype, infrastructure over speculation, long-term value over short-term narratives.
We ask the community to decide whether this is a direction worth supporting.
PolkadotAvatars is a project that lets you use the same video game character in many different games. It's like having one toy that you can play with in all your favorite games.
Here's what it does:
The team wants to build more over the next year, like:
This helps Polkadot by:
PolkadotAvatars is requesting community funding to continue building an open, cross-engine avatar identity infrastructure that allows players to use a single customizable avatar across multiple games, while remaining fully compliant with Web2 platforms such as Roblox, Unity, and Unreal.
This proposal seeks support to complete the next 12-month development phase, focused on:
To complete and launch the Polkadot Avatars application, multi-games integration loop, achievement system and DOT-powered PA platfrom MVP:
To prove that cross-engine avatar identity works in real games with real users.
Tagline:
A unified, chain-agnostic avatar identity system for multi-engine and multi-game ecosystems.
It is an identity and avatar infrastructure layer that:
Games remain fully open to everyone.
Players who opt in can sync extended visual identity through an external companion app.
No crypto UX exists inside the games themselves.
Short Description:
Polkadot Avatars is building a cross-game, cross-engine digital identity layer that allows players to use a single customizable avatar across multiple supported games (Roblox external-ID integration, Unity, Unreal).
Relation to Polkadot/Substrate:
Why Our Team Is Interested:
We aim to solve the long-standing fragmentation of digital identity across games by creating a neutral, portable, Polkadot-aligned identity format with real utility across mainstream gaming engines.
1. Companion Web-App (To be polished)
2. SDKs for Game Engines
SDK functions:
3. Modular Avatar Architecture
4. Reward Pipeline
Game to PA App to User Reward
Compliant with Roblox/UEFN rules - no wallet actions inside the engine.
Polkadot Avatars becomes:
Target Audience
Needs It Solves
Similar Projects in Polkadot
None.
Other projects offer games or NFT utilities, but not cross-engine identity infrastructure.
Similar Projects Outside Polkadot
Polkadot Avatars is the first chain-agnostic, multi-engine, gameplay-driven identity layer.
CEO — Ilya Kurkin GitHub LinkedIn
CTO — Oliver Duedam GitHub
Project GitHub
Already implemented:
Previous support: Received two Child-Bounty payments (now discontinued).
Reason for new proposal: GameBounty dissolution.
Polkadot excels at infrastructure, but most of that value is invisible to everyday users.
PolkadotAvatars adds:
Instead of speculation-driven use cases, PolkadotAvatars focuses on:
gameplay utility, persistence, creativity, and long-term engagement.
This aligns with Polkadot’s core strengths: interoperability, openness, and sustainability.
Who Benefits - HOW IT WORKS
Approximate 12-Month Roadmap
2-Person Team
1 engineer (WEB3 Backend / Web-app / Documentation / Game Development)
1 technical artist (SDK / In-Game content / Avatars / Pipelines / UI / UX / Game Development)
Q1 (Months 1–3): Core Infrastructure Stabilization
Deliverables:
Team focus:
Web-App polishing + Content production + SDK development (Unreal, Unity)
Q2 (Months 4–6): Games & Validation
Team focus:
Games development + Content production + Main PA to Game loop polishing
Deliverables:
Q3 (Months 7–9): Platform MVP & Controlled DOT Utility
Team focus:
Platform MVP + Games development + Content production
Deliverables:
DOT-based operations:
Q4 (Months 10–12): Ecosystem Readiness
Team focus:
Polishing + Documentation + Games development + Content production
Deliverables:
Final metrics report:
PolkadotAvatars turns Polkadot from invisible infrastructure into something people can see, use, and identify with. This proposal is about: utility over hype, infrastructure over speculation, long-term value over short-term narratives.
We ask the community to decide whether this is a direction worth supporting.